The Organian Peace Treaty has collapsed, and the Federation is at war with the Krygons Empire. As commander of the Starship U.S.S. Protector, your job is to wipe out the Krygons invasion fleet and make the galaxy safe for democracy.
Your battleground is the entire galaxy, which for convenience is divided up into eight rows of eight quadrants each, like a checkerboard. Rows are numbered from top to bottom, and columns are numbered left to right, so quadrant 1,8 would be in the upper right hand corner of the galaxy.
During battle you will be concerned only with those enemies that occupy the same quadrant as yourself. Quadrants are divided up into sectors: eight rows of eight sectors each. Sectors are numbered in the same way as quadrants, so the sector in the upper right corner is sector 1,8.
You have a short-range scanner which allows you to look at the entire quadrant in a single display. TREK QUEST is a rich game, full of detail. These instructions are written at a moderate level--no attempt has been made fully to describe everything about the game, but there is quite a bit more here than you need to get started. If you are new to the game, just get a rough idea of the kinds of commands available, and start playing. After a game or two you will have learned everything important, and the detailed command descriptions which follow will be a lot more meaningful to you.
You have weapons: phasers and photon torpedoes. You have a defense: deflector shields. You can look at things: long-range scanners, short-range scanners, and a galaxy map. You can move about, under warp drive or impulse power. You can also dock at a star base and rest while repairs are being made...
The Krygons are waiting.